Blender  V3.3
Functions
blender::nodes::node_shader_tex_image_cc Namespace Reference

Functions

static void sh_node_tex_image_declare (NodeDeclarationBuilder &b)
 
static void node_shader_init_tex_image (bNodeTree *UNUSED(ntree), bNode *node)
 
static int node_shader_gpu_tex_image (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
 

Function Documentation

◆ node_shader_gpu_tex_image()

static int blender::nodes::node_shader_tex_image_cc::node_shader_gpu_tex_image ( GPUMaterial *  mat,
bNode *  node,
bNodeExecData *  UNUSEDexecdata,
GPUNodeStack *  in,
GPUNodeStack *  out 
)
static

◆ node_shader_init_tex_image()

static void blender::nodes::node_shader_tex_image_cc::node_shader_init_tex_image ( bNodeTree *  UNUSEDntree,
bNode *  node 
)
static

◆ sh_node_tex_image_declare()

static void blender::nodes::node_shader_tex_image_cc::sh_node_tex_image_declare ( NodeDeclarationBuilder &  b)
static

Definition at line 8 of file node_shader_tex_image.cc.

References usdtokens::b(), and N_.

Referenced by register_node_type_sh_tex_image().