Blender  V3.3
Classes | Macros | Functions | Variables
object.cc File Reference
#include <cmath>
#include <cstdio>
#include <cstring>
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_defaults.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_effect_types.h"
#include "DNA_fluid_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
#include "DNA_light_types.h"
#include "DNA_lightprobe_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_nla_types.h"
#include "DNA_object_fluidsim_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
#include "BLI_kdtree.h"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_math_vec_types.hh"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_DerivedMesh.h"
#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_anim_path.h"
#include "BKE_anim_visualization.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_asset.h"
#include "BKE_bpath.h"
#include "BKE_camera.h"
#include "BKE_collection.h"
#include "BKE_constraint.h"
#include "BKE_crazyspace.h"
#include "BKE_curve.h"
#include "BKE_curves.hh"
#include "BKE_deform.h"
#include "BKE_displist.h"
#include "BKE_duplilist.h"
#include "BKE_editmesh.h"
#include "BKE_editmesh_cache.h"
#include "BKE_effect.h"
#include "BKE_fcurve.h"
#include "BKE_fcurve_driver.h"
#include "BKE_geometry_set.h"
#include "BKE_geometry_set.hh"
#include "BKE_global.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_geom.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_icons.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_light.h"
#include "BKE_lightprobe.h"
#include "BKE_linestyle.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_object_facemap.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pbvh.h"
#include "BKE_pointcache.h"
#include "BKE_pointcloud.h"
#include "BKE_rigidbody.h"
#include "BKE_scene.h"
#include "BKE_shader_fx.h"
#include "BKE_softbody.h"
#include "BKE_speaker.h"
#include "BKE_subdiv_ccg.h"
#include "BKE_subsurf.h"
#include "BKE_vfont.h"
#include "BKE_volume.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "DRW_engine.h"
#include "BLO_read_write.h"
#include "BLO_readfile.h"
#include "SEQ_sequencer.h"
#include "CCGSubSurf.h"
#include "atomic_ops.h"

Go to the source code of this file.

Classes

struct  GPencilStrokePointIterData
 
struct  ObTfmBack
 

Macros

#define DNA_DEPRECATED_ALLOW
 
#define VPARENT_THREADING_HACK
 
#define TFMCPY(_v)   (obtfm->_v = ob->_v)
 
#define TFMCPY3D(_v)   copy_v3_v3(obtfm->_v, ob->_v)
 
#define TFMCPY4D(_v)   copy_v4_v4(obtfm->_v, ob->_v)
 
#define TFMCPY(_v)   (object_dst->_v = object_src->_v)
 
#define TFMCPY3D(_v)   copy_v3_v3(object_dst->_v, object_src->_v)
 
#define TFMCPY4D(_v)   copy_v4_v4(object_dst->_v, object_src->_v)
 

Functions

static void copy_object_pose (Object *obn, const Object *ob, const int flag)
 
static void object_init_data (ID *id)
 
static void object_copy_data (Main *bmain, ID *id_dst, const ID *id_src, const int flag)
 
static void object_free_data (ID *id)
 
static void library_foreach_modifiersForeachIDLink (void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag)
 
static void library_foreach_gpencil_modifiersForeachIDLink (void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag)
 
static void library_foreach_shaderfxForeachIDLink (void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag)
 
static void library_foreach_constraintObjectLooper (bConstraint *UNUSED(con), ID **id_pointer, bool is_reference, void *user_data)
 
static void library_foreach_particlesystemsObjectLooper (ParticleSystem *UNUSED(psys), ID **id_pointer, void *user_data, int cb_flag)
 
static void object_foreach_id (ID *id, LibraryForeachIDData *data)
 
static void object_foreach_path_pointcache (ListBase *ptcache_list, BPathForeachPathData *bpath_data)
 
static void object_foreach_path (ID *id, BPathForeachPathData *bpath_data)
 
static void write_fmaps (BlendWriter *writer, ListBase *fbase)
 
static void object_blend_write (BlendWriter *writer, ID *id, const void *id_address)
 
static void direct_link_nlastrips (BlendDataReader *reader, ListBase *strips)
 
static void object_blend_read_data (BlendDataReader *reader, ID *id)
 
static void lib_link_nlastrips (BlendLibReader *reader, ID *id, ListBase *striplist)
 
static void lib_link_constraint_channels (BlendLibReader *reader, ID *id, ListBase *chanbase)
 
static void object_blend_read_lib (BlendLibReader *reader, ID *id)
 
static void expand_constraint_channels (BlendExpander *expander, ListBase *chanbase)
 
static void expand_object_expandModifiers (void *userData, Object *UNUSED(ob), ID **idpoin, int UNUSED(cb_flag))
 
PartEff * BKE_object_do_version_give_parteff_245 (Object *ob)
 
static void object_blend_read_expand (BlendExpander *expander, ID *id)
 
static void object_lib_override_apply_post (ID *id_dst, ID *id_src)
 
static IDProperty * object_asset_dimensions_property (Object *ob)
 
static void object_asset_pre_save (void *asset_ptr, struct AssetMetaData *asset_data)
 
void BKE_object_workob_clear (Object *workob)
 
void BKE_object_free_particlesystems (Object *ob)
 
void BKE_object_free_softbody (Object *ob)
 
void BKE_object_free_curve_cache (Object *ob)
 
void BKE_object_free_modifiers (Object *ob, const int flag)
 
void BKE_object_free_shaderfx (Object *ob, const int flag)
 
void BKE_object_modifier_hook_reset (Object *ob, HookModifierData *hmd)
 
void BKE_object_modifier_gpencil_hook_reset (Object *ob, HookGpencilModifierData *hmd)
 
void BKE_object_modifier_set_active (Object *ob, ModifierData *md)
 
ModifierData * BKE_object_active_modifier (const Object *ob)
 
bool BKE_object_supports_modifiers (const Object *ob)
 
bool BKE_object_support_modifier_type_check (const Object *ob, int modifier_type)
 
static bool object_modifier_type_copy_check (ModifierType md_type)
 
static ParticleSystem * object_copy_modifier_particle_system_ensure (Main *bmain, Scene *scene, Object *ob_dst, ParticleSystem *psys_src)
 
bool BKE_object_copy_modifier (Main *bmain, Scene *scene, Object *ob_dst, const Object *ob_src, ModifierData *md_src)
 
bool BKE_object_copy_gpencil_modifier (struct Object *ob_dst, GpencilModifierData *gmd_src)
 
bool BKE_object_modifier_stack_copy (Object *ob_dst, const Object *ob_src, const bool do_copy_all, const int flag_subdata)
 
void BKE_object_link_modifiers (Object *ob_dst, const Object *ob_src)
 
static void copy_ccg_data (Mesh *mesh_destination, Mesh *mesh_source, int layer_type)
 
static void object_update_from_subsurf_ccg (Object *object)
 
void BKE_object_eval_assign_data (Object *object_eval, ID *data_eval, bool is_owned)
 
void BKE_object_free_derived_caches (Object *ob)
 
void BKE_object_free_caches (Object *object)
 
bool BKE_object_is_in_editmode (const Object *ob)
 
bool BKE_object_is_in_editmode_vgroup (const Object *ob)
 
bool BKE_object_data_is_in_editmode (const Object *ob, const ID *id)
 
char * BKE_object_data_editmode_flush_ptr_get (struct ID *id)
 
bool BKE_object_is_in_wpaint_select_vert (const Object *ob)
 
bool BKE_object_has_mode_data (const struct Object *ob, eObjectMode object_mode)
 
bool BKE_object_is_mode_compat (const struct Object *ob, eObjectMode object_mode)
 
int BKE_object_visibility (const Object *ob, const int dag_eval_mode)
 
bool BKE_object_exists_check (Main *bmain, const Object *obtest)
 
static const char * get_obdata_defname (int type)
 
static void object_init (Object *ob, const short ob_type)
 
void * BKE_object_obdata_add_from_type (Main *bmain, int type, const char *name)
 
int BKE_object_obdata_to_type (const ID *id)
 
Object * BKE_object_add_only_object (Main *bmain, int type, const char *name)
 
static Object * object_add_common (Main *bmain, ViewLayer *view_layer, int type, const char *name)
 
Object * BKE_object_add (Main *bmain, ViewLayer *view_layer, int type, const char *name)
 
Object * BKE_object_add_from (Main *bmain, Scene *scene, ViewLayer *view_layer, int type, const char *name, Object *ob_src)
 
Object * BKE_object_add_for_data (Main *bmain, ViewLayer *view_layer, int type, const char *name, ID *data, bool do_id_user)
 
void BKE_object_copy_softbody (Object *ob_dst, const Object *ob_src, const int flag)
 
ParticleSystem * BKE_object_copy_particlesystem (ParticleSystem *psys, const int flag)
 
void BKE_object_copy_particlesystems (Object *ob_dst, const Object *ob_src, const int flag)
 
bool BKE_object_pose_context_check (const Object *ob)
 
Object * BKE_object_pose_armature_get (Object *ob)
 
Object * BKE_object_pose_armature_get_with_wpaint_check (Object *ob)
 
Object * BKE_object_pose_armature_get_visible (Object *ob, ViewLayer *view_layer, View3D *v3d)
 
Object ** BKE_object_pose_array_get_ex (ViewLayer *view_layer, View3D *v3d, uint *r_objects_len, bool unique)
 
Object ** BKE_object_pose_array_get_unique (ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
 
Object ** BKE_object_pose_array_get (ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
 
Base ** BKE_object_pose_base_array_get_ex (ViewLayer *view_layer, View3D *v3d, uint *r_bases_len, bool unique)
 
Base ** BKE_object_pose_base_array_get_unique (ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
 
Base ** BKE_object_pose_base_array_get (ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
 
void BKE_object_transform_copy (Object *ob_tar, const Object *ob_src)
 
Object * BKE_object_duplicate (Main *bmain, Object *ob, uint dupflag, uint duplicate_options)
 
bool BKE_object_is_libdata (const Object *ob)
 
bool BKE_object_obdata_is_libdata (const Object *ob)
 
void BKE_object_obdata_size_init (struct Object *ob, const float size)
 
Object Matrix Get/Set API
void BKE_object_scale_to_mat3 (Object *ob, float mat[3][3])
 
void BKE_object_rot_to_mat3 (const Object *ob, float mat[3][3], bool use_drot)
 
void BKE_object_mat3_to_rot (Object *ob, float mat[3][3], bool use_compat)
 
void BKE_object_tfm_protected_backup (const Object *ob, ObjectTfmProtectedChannels *obtfm)
 
void BKE_object_tfm_protected_restore (Object *ob, const ObjectTfmProtectedChannels *obtfm, const short protectflag)
 
void BKE_object_tfm_copy (Object *object_dst, const Object *object_src)
 
void BKE_object_to_mat3 (Object *ob, float r_mat[3][3])
 
void BKE_object_to_mat4 (Object *ob, float r_mat[4][4])
 
void BKE_object_matrix_local_get (struct Object *ob, float r_mat[4][4])
 
static bool ob_parcurve (Object *ob, Object *par, float r_mat[4][4])
 
static void ob_parbone (Object *ob, Object *par, float r_mat[4][4])
 
static void give_parvert (Object *par, int nr, float vec[3])
 
static void ob_parvert3 (Object *ob, Object *par, float r_mat[4][4])
 
void BKE_object_get_parent_matrix (Object *ob, Object *par, float r_parentmat[4][4])
 
Object Matrix Evaluation API
static void solve_parenting (Object *ob, Object *par, const bool set_origin, float r_obmat[4][4], float r_originmat[3][3])
 
static void object_where_is_calc_ex (Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime, RigidBodyWorld *rbw, float r_originmat[3][3])
 
void BKE_object_where_is_calc_time (Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
 
void BKE_object_where_is_calc_mat4 (Object *ob, float r_obmat[4][4])
 
void BKE_object_where_is_calc_ex (Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
 
void BKE_object_where_is_calc (Depsgraph *depsgraph, Scene *scene, Object *ob)
 
void BKE_object_workob_calc_parent (Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob)
 
void BKE_object_apply_mat4_ex (Object *ob, const float mat[4][4], Object *parent, const float parentinv[4][4], const bool use_compat)
 
void BKE_object_apply_mat4 (Object *ob, const float mat[4][4], const bool use_compat, const bool use_parent)
 
void BKE_object_apply_parent_inverse (struct Object *ob)
 
Object Bounding Box API
BoundBox * BKE_boundbox_alloc_unit ()
 
void BKE_boundbox_init_from_minmax (BoundBox *bb, const float min[3], const float max[3])
 
void BKE_boundbox_calc_center_aabb (const BoundBox *bb, float r_cent[3])
 
void BKE_boundbox_calc_size_aabb (const BoundBox *bb, float r_size[3])
 
void BKE_boundbox_minmax (const BoundBox *bb, const float obmat[4][4], float r_min[3], float r_max[3])
 
const BoundBox * BKE_object_boundbox_get (Object *ob)
 
void BKE_object_boundbox_calc_from_mesh (Object *ob, const Mesh *me_eval)
 
bool BKE_object_boundbox_calc_from_evaluated_geometry (Object *ob)
 
Object Dimension Get/Set
Warning
Setting dimensions is prone to feedback loops in evaluation.
void BKE_object_dimensions_get (Object *ob, float r_vec[3])
 
void BKE_object_dimensions_set_ex (Object *ob, const float value[3], int axis_mask, const float ob_scale_orig[3], const float ob_obmat_orig[4][4])
 
void BKE_object_dimensions_set (Object *ob, const float value[3], int axis_mask)
 
void BKE_object_minmax (Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
 
void BKE_object_empty_draw_type_set (Object *ob, const int value)
 
bool BKE_object_empty_image_frame_is_visible_in_view3d (const Object *ob, const RegionView3D *rv3d)
 
bool BKE_object_empty_image_data_is_visible_in_view3d (const Object *ob, const RegionView3D *rv3d)
 
bool BKE_object_minmax_empty_drawtype (const struct Object *ob, float r_min[3], float r_max[3])
 
bool BKE_object_minmax_dupli (Depsgraph *depsgraph, Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
 
static void foreach_display_point_gpencil_stroke_fn (bGPDlayer *UNUSED(layer), bGPDframe *UNUSED(frame), bGPDstroke *stroke, void *thunk)
 
void BKE_object_foreach_display_point (Object *ob, const float obmat[4][4], void(*func_cb)(const float[3], void *), void *user_data)
 
void BKE_scene_foreach_display_point (Depsgraph *depsgraph, void(*func_cb)(const float[3], void *), void *user_data)
 
Object Transform Channels (Backup/Restore)
void * BKE_object_tfm_backup (Object *ob)
 
void BKE_object_tfm_restore (Object *ob, void *obtfm_pt)
 
Object Evaluation/Update API
void BKE_object_handle_update_ex (Depsgraph *depsgraph, Scene *scene, Object *ob, RigidBodyWorld *rbw)
 
void BKE_object_handle_update (Depsgraph *depsgraph, Scene *scene, Object *ob)
 
void BKE_object_sculpt_data_create (Object *ob)
 
bool BKE_object_obdata_texspace_get (Object *ob, char **r_texflag, float **r_loc, float **r_size)
 
Mesh * BKE_object_get_evaluated_mesh_no_subsurf (const Object *object)
 
Mesh * BKE_object_get_evaluated_mesh (const Object *object)
 
Mesh * BKE_object_get_pre_modified_mesh (const Object *object)
 
Mesh * BKE_object_get_original_mesh (const Object *object)
 
Mesh * BKE_object_get_editmesh_eval_final (const Object *object)
 
Mesh * BKE_object_get_editmesh_eval_cage (const Object *object)
 
Lattice * BKE_object_get_lattice (const Object *object)
 
Lattice * BKE_object_get_evaluated_lattice (const Object *object)
 
Object Point Cache
static int pc_cmp (const void *a, const void *b)
 
int BKE_object_insert_ptcache (Object *ob)
 
static int pc_findindex (ListBase *listbase, int index)
 
void BKE_object_delete_ptcache (Object *ob, int index)
 
Object Data Shape Key Insert
static KeyBlock * insert_meshkey (Main *bmain, Object *ob, const char *name, const bool from_mix)
 
static KeyBlock * insert_lattkey (Main *bmain, Object *ob, const char *name, const bool from_mix)
 
static KeyBlock * insert_curvekey (Main *bmain, Object *ob, const char *name, const bool from_mix)
 
Object Shape Key API
KeyBlock * BKE_object_shapekey_insert (Main *bmain, Object *ob, const char *name, const bool from_mix)
 
bool BKE_object_shapekey_free (Main *bmain, Object *ob)
 
bool BKE_object_shapekey_remove (Main *bmain, Object *ob, KeyBlock *kb)
 
Object Query API
bool BKE_object_parent_loop_check (const Object *par, const Object *ob)
 
bool BKE_object_flag_test_recursive (const Object *ob, short flag)
 
bool BKE_object_is_child_recursive (const Object *ob_parent, const Object *ob_child)
 
int BKE_object_is_modified (Scene *scene, Object *ob)
 
bool BKE_object_moves_in_time (const Object *object, bool recurse_parent)
 
static bool object_moves_in_time (const Object *object)
 
static bool object_deforms_in_time (Object *object)
 
static bool constructive_modifier_is_deform_modified (Object *ob, ModifierData *md)
 
static bool modifiers_has_animation_check (const Object *ob)
 
int BKE_object_is_deform_modified (Scene *scene, Object *ob)
 
int BKE_object_scenes_users_get (Main *bmain, Object *ob)
 
MovieClip * BKE_object_movieclip_get (Scene *scene, Object *ob, bool use_default)
 
bool BKE_object_supports_material_slots (struct Object *ob)
 
Object Runtime
void BKE_object_runtime_reset (Object *object)
 
void BKE_object_runtime_reset_on_copy (Object *object, const int UNUSED(flag))
 
void BKE_object_runtime_free_data (Object *object)
 
Object Relationships
static Object * obrel_armature_find (Object *ob)
 
static bool obrel_list_test (Object *ob)
 
static void obrel_list_add (LinkNode **links, Object *ob)
 
LinkNode * BKE_object_relational_superset (struct ViewLayer *view_layer, eObjectSet objectSet, eObRelationTypes includeFilter)
 
struct LinkNode * BKE_object_groups (Main *bmain, Scene *scene, Object *ob)
 
void BKE_object_groups_clear (Main *bmain, Scene *scene, Object *ob)
 
Object KD-Tree
KDTree_3d * BKE_object_as_kdtree (Object *ob, int *r_tot)
 
Object Modifier Utilities
static void object_cacheIgnoreClear (Object *ob, int state)
 
bool BKE_object_modifier_update_subframe (Depsgraph *depsgraph, Scene *scene, Object *ob, bool update_mesh, int parent_recursion, float frame, int type)
 
void BKE_object_update_select_id (struct Main *bmain)
 
Object Conversion
Mesh * BKE_object_to_mesh (Depsgraph *depsgraph, Object *object, bool preserve_all_data_layers)
 
void BKE_object_to_mesh_clear (Object *object)
 
Curve * BKE_object_to_curve (Object *object, Depsgraph *depsgraph, bool apply_modifiers)
 
void BKE_object_to_curve_clear (Object *object)
 
void BKE_object_check_uuids_unique_and_report (const Object *object)
 
void BKE_object_modifiers_lib_link_common (void *userData, struct Object *ob, struct ID **idpoin, int cb_flag)
 
SubsurfModifierData * BKE_object_get_last_subsurf_modifier (const Object *ob)
 
void BKE_object_replace_data_on_shallow_copy (Object *ob, ID *new_data)
 

Variables

static CLG_LogRef LOG = {"bke.object"}
 
static ThreadMutex vparent_lock = BLI_MUTEX_INITIALIZER
 
static AssetTypeInfo AssetType_OB
 
IDTypeInfo IDType_ID_OB
 

Macro Definition Documentation

◆ DNA_DEPRECATED_ALLOW

#define DNA_DEPRECATED_ALLOW

Definition at line 9 of file object.cc.

◆ TFMCPY [1/2]

#define TFMCPY (   _v)    (obtfm->_v = ob->_v)

◆ TFMCPY [2/2]

#define TFMCPY (   _v)    (object_dst->_v = object_src->_v)

◆ TFMCPY3D [1/2]

#define TFMCPY3D (   _v)    copy_v3_v3(obtfm->_v, ob->_v)

◆ TFMCPY3D [2/2]

#define TFMCPY3D (   _v)    copy_v3_v3(object_dst->_v, object_src->_v)

◆ TFMCPY4D [1/2]

#define TFMCPY4D (   _v)    copy_v4_v4(obtfm->_v, ob->_v)

◆ TFMCPY4D [2/2]

#define TFMCPY4D (   _v)    copy_v4_v4(object_dst->_v, object_src->_v)

◆ VPARENT_THREADING_HACK

#define VPARENT_THREADING_HACK

NOTE(@sergey): Vertex parent modifies original BMesh which is not safe for threading. Ideally such a modification should be handled as a separate DAG update callback for mesh data-block, but for until it is actually supported use simpler solution with a mutex lock.

Definition at line 157 of file object.cc.

Function Documentation

◆ BKE_boundbox_alloc_unit()

BoundBox* BKE_boundbox_alloc_unit ( void  )

Definition at line 3638 of file object.cc.

References BKE_boundbox_init_from_minmax().

◆ BKE_boundbox_calc_center_aabb()

void BKE_boundbox_calc_center_aabb ( const BoundBox *  bb,
float  r_cent[3] 
)

Definition at line 3657 of file object.cc.

References BoundBox::vec.

◆ BKE_boundbox_calc_size_aabb()

void BKE_boundbox_calc_size_aabb ( const BoundBox *  bb,
float  r_size[3] 
)

Definition at line 3664 of file object.cc.

References fabsf, and BoundBox::vec.

◆ BKE_boundbox_init_from_minmax()

void BKE_boundbox_init_from_minmax ( BoundBox *  bb,
const float  min[3],
const float  max[3] 
)

◆ BKE_boundbox_minmax()

void BKE_boundbox_minmax ( const BoundBox *  bb,
const float  obmat[4][4],
float  r_min[3],
float  r_max[3] 
)

Definition at line 3671 of file object.cc.

References minmax_v3v3_v3(), mul_v3_m4v3(), and BoundBox::vec.

Referenced by BKE_object_minmax().

◆ BKE_object_active_modifier()

ModifierData* BKE_object_active_modifier ( const Object *  ob)

Definition at line 1379 of file object.cc.

References BLI_assert, ELEM, eModifierFlag_Active, LISTBASE_FOREACH, and Object::modifiers.

◆ BKE_object_add()

Object* BKE_object_add ( Main *  bmain,
ViewLayer *  view_layer,
int  type,
const char *  name 
)

◆ BKE_object_add_for_data()

Object* BKE_object_add_for_data ( struct Main *  bmain,
struct ViewLayer *  view_layer,
int  type,
const char *  name,
struct ID *  data,
bool  do_id_user 
)

Add a new object, but assign the given data-block as the ob->data for the newly created object.

Parameters
dataThe data-block to assign as ob->data for the new object. This is assumed to be of the correct type.
do_id_userIf true, id_us_plus() will be called on data when assigning it to the object.

Definition at line 2299 of file object.cc.

References BKE_collection_object_add(), BKE_layer_collection_get_active(), BKE_object_add_only_object(), BKE_view_layer_base_deselect_all(), BKE_view_layer_base_find(), BKE_view_layer_base_select_and_set_active(), LayerCollection::collection, data, Object::data, DEG_id_tag_update_ex(), Object::id, ID_RECALC_ANIMATION, ID_RECALC_GEOMETRY, ID_RECALC_TRANSFORM, id_us_plus(), and type.

Referenced by ED_object_add_type_with_obdata(), and gpencil_convert_old_files_exec().

◆ BKE_object_add_from()

Object* BKE_object_add_from ( Main *  bmain,
Scene *  scene,
ViewLayer *  view_layer,
int  type,
const char *  name,
Object *  ob_src 
)

◆ BKE_object_add_only_object()

Object* BKE_object_add_only_object ( struct Main *  bmain,
int  type,
const char *  name 
)

More general add: creates minimum required data, but without vertices etc.

Parameters
bmainThe main to add the object to. May be null for LIB_ID_CREATE_NO_MAIN behavior.

Definition at line 2241 of file object.cc.

References BKE_libblock_alloc(), get_obdata_defname(), Object::id, ID_OB, id_us_min(), LIB_ID_CREATE_NO_MAIN, object_init(), and type.

Referenced by bc_add_object(), BKE_object_add_for_data(), blender::io::obj::CurveFromGeometry::create_curve(), blender::io::obj::MeshFromGeometry::create_mesh(), blender::io::usd::USDCameraReader::create_object(), blender::io::usd::USDCurvesReader::create_object(), blender::io::usd::USDLightReader::create_object(), blender::io::usd::USDMeshReader::create_object(), blender::io::usd::USDNurbsReader::create_object(), blender::io::usd::USDVolumeReader::create_object(), blender::io::usd::USDXformReader::create_object(), duplicate_ids(), gpencil_layer_to_curve(), blender::io::stl::importer_main(), loose_data_instantiate_collection_process(), loose_data_instantiate_obdata_process(), Freestyle::BlenderStrokeRenderer::NewMesh(), object_add_common(), blender::io::alembic::AbcCameraReader::readObjectData(), blender::io::alembic::AbcCurveReader::readObjectData(), blender::io::alembic::AbcMeshReader::readObjectData(), blender::io::alembic::AbcSubDReader::readObjectData(), blender::io::alembic::AbcNurbsReader::readObjectData(), blender::io::alembic::AbcPointsReader::readObjectData(), blender::io::alembic::AbcEmptyReader::readObjectData(), and blender::bke::tests::MeshObjectTestData::setup().

◆ BKE_object_apply_mat4()

void BKE_object_apply_mat4 ( struct Object *  ob,
const float  mat[4][4],
bool  use_compat,
bool  use_parent 
)

◆ BKE_object_apply_mat4_ex()

void BKE_object_apply_mat4_ex ( struct Object *  ob,
const float  mat[4][4],
struct Object *  parent,
const float  parentinv[4][4],
bool  use_compat 
)

Applies the global transformation mat to the ob using a relative parent space if supplied.

Parameters
matthe global transformation mat that the object should be set object to.
parentthe parent space in which this object will be set relative to (should probably always be parent_eval).
use_compattrue to ensure that rotations are set using the min difference between the old and new orientation.

Definition at line 3532 of file object.cc.

References BKE_object_get_parent_matrix(), BKE_object_mat3_to_rot(), Object::dloc, Object::dscale, invert_m4_m4(), Object::loc, mat4_to_loc_rot_size(), mul_m4_m4m4(), rot, Object::scale, and sub_v3_v3().

Referenced by BKE_object_apply_mat4(), ED_mesh_join_objects_exec(), and ED_view3d_to_object().

◆ BKE_object_apply_parent_inverse()

void BKE_object_apply_parent_inverse ( struct Object *  ob)

Use parent's world location and rotation as the child's origin. The parent inverse will become identity when the parent has no shearing. Otherwise, it is non-identity and contains the object's local matrix data that cannot be decomposed into location, rotation and scale.

Assumes the object's world matrix has no shear. Assumes parent exists.

Definition at line 3583 of file object.cc.

References BKE_object_apply_mat4(), BKE_object_get_parent_matrix(), copy_m4_m4(), invert_m4(), invert_m4_m4(), mul_m4_m4_post(), mul_m4_m4m4(), Object::obmat, orthogonalize_m4_stable(), Object::parent, and Object::parentinv.

Referenced by object_parent_inverse_apply_exec(), and parent_noinv_set_exec().

◆ BKE_object_as_kdtree()

KDTree_3d* BKE_object_as_kdtree ( struct Object *  ob,
int *  r_tot 
)

Return a KDTree_3d from the deformed object (in world-space).

Note
Only mesh objects currently support deforming, others are TODO.
Parameters
ob
r_tot
Returns
The KD-tree or nullptr if it can't be created.

Definition at line 5260 of file object.cc.

References Freestyle::a, BKE_nurbList_verts_count_without_handles(), BKE_object_get_evaluated_mesh(), CD_ORIGINDEX, MVert::co, CustomData_get_layer(), Object::data, Lattice::def, ListBase::first, Object_Runtime::mesh_deform_eval, mul_v3_m4v3(), Mesh::mvert, Curve::nurb, OB_CURVES_LEGACY, OB_LATTICE, OB_MESH, OB_SURF, Object::obmat, ORIGINDEX_NONE, Lattice::pntsu, Lattice::pntsv, Lattice::pntsw, Object::runtime, Mesh::totvert, tree, Object::type, BezTriple::vec, and BPoint::vec.

Referenced by parent_set_vertex_parent().

◆ BKE_object_boundbox_calc_from_evaluated_geometry()

bool BKE_object_boundbox_calc_from_evaluated_geometry ( Object *  ob)

◆ BKE_object_boundbox_calc_from_mesh()

void BKE_object_boundbox_calc_from_mesh ( Object *  ob,
const Mesh *  me_eval 
)

◆ BKE_object_boundbox_get()

const BoundBox* BKE_object_boundbox_get ( Object *  ob)

◆ BKE_object_check_uuids_unique_and_report()

void BKE_object_check_uuids_unique_and_report ( const Object *  object)

◆ BKE_object_copy_gpencil_modifier()

bool BKE_object_copy_gpencil_modifier ( struct Object *  ob_dst,
struct GpencilModifierData *  gmd_src 
)

◆ BKE_object_copy_modifier()

bool BKE_object_copy_modifier ( Main *  bmain,
Scene *  scene,
Object *  ob_dst,
const Object *  ob_src,
ModifierData *  md_src 
)

◆ BKE_object_copy_particlesystem()

ParticleSystem* BKE_object_copy_particlesystem ( ParticleSystem *  psys,
const int  flag 
)

◆ BKE_object_copy_particlesystems()

void BKE_object_copy_particlesystems ( Object *  ob_dst,
const Object *  ob_src,
const int  flag 
)

◆ BKE_object_copy_softbody()

void BKE_object_copy_softbody ( Object *  ob_dst,
const Object *  ob_src,
const int  flag 
)

◆ BKE_object_data_editmode_flush_ptr_get()

char* BKE_object_data_editmode_flush_ptr_get ( struct ID *  id)

◆ BKE_object_data_is_in_editmode()

bool BKE_object_data_is_in_editmode ( const Object *  ob,
const ID *  id 
)

◆ BKE_object_delete_ptcache()

void BKE_object_delete_ptcache ( Object *  ob,
int  index 
)

Definition at line 4567 of file object.cc.

References BLI_findlink(), BLI_freelinkN(), pc_findindex(), and Object::pc_ids.

Referenced by BKE_ptcache_toggle_disk_cache().

◆ BKE_object_dimensions_get()

void BKE_object_dimensions_get ( Object *  ob,
float  r_vec[3] 
)

◆ BKE_object_dimensions_set()

void BKE_object_dimensions_set ( Object *  ob,
const float  value[3],
int  axis_mask 
)

Definition at line 3834 of file object.cc.

References BKE_object_dimensions_set_ex().

◆ BKE_object_dimensions_set_ex()

void BKE_object_dimensions_set_ex ( struct Object *  ob,
const float  value[3],
int  axis_mask,
const float  ob_scale_orig[3],
const float  ob_obmat_orig[4][4] 
)

The original scale and object matrix can be passed in so any difference of the objects matrix and the final matrix can be accounted for, typically this caused by parenting, constraints or delta-scale.

Re-using these values from the object causes a feedback loop when multiple values are modified at once in some situations. see: T69536.

Definition at line 3802 of file object.cc.

References BKE_object_boundbox_get(), copysignf, CCL_NAMESPACE_BEGIN::isfinite(), len, len_v3(), Object::scale, and BoundBox::vec.

Referenced by BKE_object_dimensions_set(), and v3d_object_dimension_buts().

◆ BKE_object_do_version_give_parteff_245()

PartEff* BKE_object_do_version_give_parteff_245 ( Object *  ob)

Definition at line 1026 of file object.cc.

References EFF_PARTICLE, PartEff::next, and PartEff::type.

Referenced by blo_do_versions_pre250(), and object_blend_read_expand().

◆ BKE_object_duplicate()

Object* BKE_object_duplicate ( struct Main *  bmain,
struct Object *  ob,
uint  dupflag,
uint  duplicate_options 
)

Perform deep-copy of object and its 'children' data-blocks (obdata, materials, actions, etc.).

Parameters
dupflagControls which sub-data are also duplicated (see eDupli_ID_Flags in DNA_userdef_types.h).
Note
This function does not do any remapping to new IDs, caller must do it (BKE_libblock_relink_to_newid()).
Caller MUST free newid pointers itself (BKE_main_id_newptr_and_tag_clear()) and call updates of DEG too (#DAG_relations_tag_update()).

Definition at line 2661 of file object.cc.

References BKE_id_copy_for_duplicate(), BKE_libblock_relink_to_newid(), BKE_main_id_newptr_and_tag_clear(), BKE_object_material_array_p(), BKE_pose_tag_recalc(), BLI_assert, Object::data, DEG_id_tag_update(), DEG_id_tag_update_ex(), ELEM, FOREACH_MAIN_ID_BEGIN, FOREACH_MAIN_ID_END, Object::id, ID_IS_LINKED, ID_RECALC_EDITORS, ID_RECALC_GEOMETRY, LIB_ID_COPY_DEFAULT, LIB_ID_COPY_RIGID_BODY_NO_COLLECTION_HANDLING, LIB_ID_DUPLICATE_IS_ROOT_ID, LIB_ID_DUPLICATE_IS_SUBPROCESS, LIB_TAG_NEW, LISTBASE_FOREACH, Object::mat, ID::newid, OB_ARMATURE, OB_CAMERA, OB_CURVES, OB_CURVES_LEGACY, OB_FONT, OB_GPENCIL, OB_LAMP, OB_LATTICE, OB_LIGHTPROBE, OB_MBALL, OB_MESH, OB_POINTCLOUD, OB_SPEAKER, OB_SURF, OB_VOLUME, Object::particlesystem, Object::pose, ID::tag, Object::totcol, Object::type, USER_DUP_ARM, USER_DUP_CAMERA, USER_DUP_CURVE, USER_DUP_CURVES, USER_DUP_FONT, USER_DUP_GPENCIL, USER_DUP_LAMP, USER_DUP_LATTICE, USER_DUP_LIGHTPROBE, USER_DUP_LINKED_ID, USER_DUP_MAT, USER_DUP_MBALL, USER_DUP_MESH, USER_DUP_POINTCLOUD, USER_DUP_PSYS, USER_DUP_SPEAKER, USER_DUP_SURF, and USER_DUP_VOLUME.

Referenced by collection_duplicate_recursive(), and object_add_duplicate_internal().

◆ BKE_object_empty_draw_type_set()

void BKE_object_empty_draw_type_set ( Object *  ob,
const int  value 
)

◆ BKE_object_empty_image_data_is_visible_in_view3d()

bool BKE_object_empty_image_data_is_visible_in_view3d ( const Object *  ob,
const RegionView3D *  rv3d 
)

◆ BKE_object_empty_image_frame_is_visible_in_view3d()

bool BKE_object_empty_image_frame_is_visible_in_view3d ( const Object *  ob,
const RegionView3D *  rv3d 
)

◆ BKE_object_eval_assign_data()

void BKE_object_eval_assign_data ( struct Object *  object,
struct ID *  data,
bool  is_owned 
)

◆ BKE_object_exists_check()

bool BKE_object_exists_check ( Main *  bmain,
const Object *  obtest 
)

Definition at line 2077 of file object.cc.

References LISTBASE_FOREACH, and Main::objects.

◆ BKE_object_flag_test_recursive()

bool BKE_object_flag_test_recursive ( const Object *  ob,
short  flag 
)

Definition at line 4832 of file object.cc.

References Object::flag, and Object::parent.

◆ BKE_object_foreach_display_point()

void BKE_object_foreach_display_point ( struct Object *  ob,
const float  obmat[4][4],
void(*)(const float[3], void *)  func_cb,
void *  user_data 
)

◆ BKE_object_free_caches()

void BKE_object_free_caches ( Object *  object)

◆ BKE_object_free_curve_cache()

void BKE_object_free_curve_cache ( Object *  ob)

◆ BKE_object_free_derived_caches()

void BKE_object_free_derived_caches ( struct Object *  ob)

Free data derived from mesh, called when mesh changes or is freed.

Definition at line 1774 of file object.cc.

References Object_Runtime::bb, BKE_crazyspace_api_eval_clear(), BKE_geometry_set_free(), BKE_gpencil_eval_delete(), BKE_libblock_free_data(), BKE_libblock_free_datablock(), BKE_mesh_eval_delete(), BKE_object_free_curve_cache(), BKE_object_to_curve_clear(), BKE_object_to_mesh_clear(), Object::data, Object_Runtime::data_eval, Object_Runtime::data_orig, Object_Runtime::editmesh_bb_cage, Object_Runtime::editmesh_eval_cage, Object_Runtime::geometry_set_eval, Object_Runtime::gpd_eval, GS, ID_ME, Object_Runtime::is_data_eval_owned, MEM_freeN, MEM_SAFE_FREE, Object_Runtime::mesh_deform_eval, ID::name, object_update_from_subsurf_ccg(), and Object::runtime.

Referenced by BKE_curves_data_update(), BKE_displist_make_curveTypes(), BKE_lattice_modifiers_calc(), BKE_mesh_to_curve(), BKE_mesh_to_pointcloud(), BKE_object_eval_reset(), BKE_object_free_caches(), BKE_object_free_modifiers(), BKE_object_runtime_free_data(), BKE_pointcloud_data_update(), BKE_pointcloud_to_mesh(), BKE_sculptsession_bm_to_me_for_render(), BKE_volume_data_update(), clean_viewport_memory_base(), ED_mesh_join_objects_exec(), ED_object_modifier_apply(), ED_object_sculptmode_exit_ex(), ed_vwpaintmode_enter_generic(), ed_vwpaintmode_exit_generic(), gpencil_object_modifier_remove(), makeDerivedMesh(), object_convert_exec(), object_modifier_remove(), object_shaderfx_remove(), blender::deg::ObjectRuntimeBackup::restore_to_object(), and SCULPT_pbvh_clear().

◆ BKE_object_free_modifiers()

void BKE_object_free_modifiers ( Object *  ob,
const int  flag 
)

◆ BKE_object_free_particlesystems()

void BKE_object_free_particlesystems ( Object *  ob)

◆ BKE_object_free_shaderfx()

void BKE_object_free_shaderfx ( Object *  ob,
const int  flag 
)

Definition at line 1311 of file object.cc.

References BKE_shaderfx_free_ex(), BLI_pophead(), and Object::shader_fx.

Referenced by object_convert_exec(), and object_free_data().

◆ BKE_object_free_softbody()

void BKE_object_free_softbody ( Object *  ob)

Definition at line 1270 of file object.cc.

References sbFree().

Referenced by BKE_object_free_modifiers().

◆ BKE_object_get_editmesh_eval_cage()

Mesh* BKE_object_get_editmesh_eval_cage ( const Object *  object)

◆ BKE_object_get_editmesh_eval_final()

Mesh* BKE_object_get_editmesh_eval_final ( const Object *  object)

Definition at line 4446 of file object.cc.

References BLI_assert, DEG_is_original_id(), Mesh::edit_mesh, Object::id, mesh, OB_MESH, and Object::type.

Referenced by give_parvert().

◆ BKE_object_get_evaluated_lattice()

Lattice* BKE_object_get_evaluated_lattice ( const Object *  object)

Definition at line 4488 of file object.cc.

References Lattice::editlatt, GS, ID_LT, EditLatt::latt, ID::name, and ID::runtime.

◆ BKE_object_get_evaluated_mesh()

Mesh* BKE_object_get_evaluated_mesh ( const Object *  object)

◆ BKE_object_get_evaluated_mesh_no_subsurf()

Mesh* BKE_object_get_evaluated_mesh_no_subsurf ( const Object *  object)

◆ BKE_object_get_last_subsurf_modifier()

SubsurfModifierData* BKE_object_get_last_subsurf_modifier ( const Object *  ob)

◆ BKE_object_get_lattice()

Lattice* BKE_object_get_lattice ( const Object *  object)

Definition at line 4473 of file object.cc.

References data, Object::data, Lattice::editlatt, GS, ID_LT, if(), and EditLatt::latt.

◆ BKE_object_get_original_mesh()

Mesh* BKE_object_get_original_mesh ( const Object *  object)

◆ BKE_object_get_parent_matrix()

void BKE_object_get_parent_matrix ( Object *  ob,
Object *  par,
float  r_parentmat[4][4] 
)

◆ BKE_object_get_pre_modified_mesh()

Mesh* BKE_object_get_pre_modified_mesh ( const Object *  object)

◆ BKE_object_groups()

struct LinkNode* BKE_object_groups ( struct Main *  bmain,
struct Scene *  scene,
struct Object *  ob 
)
Returns
All groups this object is a part of, caller must free.

Definition at line 5234 of file object.cc.

References BKE_collection_object_find(), BLI_linklist_prepend(), and scene.

Referenced by make_links_data_exec().

◆ BKE_object_groups_clear()

void BKE_object_groups_clear ( Main *  bmain,
Scene *  scene,
Object *  ob 
)

◆ BKE_object_handle_update()

void BKE_object_handle_update ( struct Depsgraph *  depsgraph,
struct Scene *  scene,
struct Object *  ob 
)
Warning
"scene" here may not be the scene object actually resides in. When dealing with background-sets, "scene" is actually the active scene. e.g. "scene" <– set 1 <– set 2 ("ob" lives here) <– set 3 <– ... <– set n rigid bodies depend on their world so use BKE_object_handle_update_ex() to also pass along the current rigid body world.

Definition at line 4316 of file object.cc.

References BKE_object_handle_update_ex(), depsgraph, and scene.

Referenced by BKE_object_modifier_update_subframe().

◆ BKE_object_handle_update_ex()

void BKE_object_handle_update_ex ( struct Depsgraph *  depsgraph,
struct Scene *  scene,
struct Object *  ob,
struct RigidBodyWorld *  rbw 
)

The main object update call, for object matrix, constraints, keys and DispList (modifiers) requires flags to be set!

Ideally we shouldn't have to pass the rigid body world, but need bigger restructuring to avoid id.

Definition at line 4269 of file object.cc.

References BKE_object_handle_data_update(), BKE_object_where_is_calc_ex(), BKE_pose_channels_hash_ensure(), BKE_pose_rebuild(), BKE_pose_update_constraint_flags(), Object::data, depsgraph, bPose::flag, G, G_DEBUG_DEPSGRAPH_EVAL, Object::id, ID_RECALC_ALL, ID::name, OB_ARMATURE, Object::pose, POSE_CONSTRAINTS_NEED_UPDATE_FLAGS, POSE_RECALC, ID::recalc, scene, and Object::type.

Referenced by BKE_object_handle_update().

◆ BKE_object_has_mode_data()

bool BKE_object_has_mode_data ( const struct Object *  ob,
eObjectMode  object_mode 
)

◆ BKE_object_insert_ptcache()

int BKE_object_insert_ptcache ( Object *  ob)

◆ BKE_object_is_child_recursive()

bool BKE_object_is_child_recursive ( const Object *  ob_parent,
const Object *  ob_child 
)

Definition at line 4844 of file object.cc.

References Object::parent.

Referenced by BKE_object_relational_superset().

◆ BKE_object_is_deform_modified()

int BKE_object_is_deform_modified ( struct Scene *  scene,
struct Object *  ob 
)

◆ BKE_object_is_in_editmode()

bool BKE_object_is_in_editmode ( const Object *  ob)

◆ BKE_object_is_in_editmode_vgroup()

bool BKE_object_is_in_editmode_vgroup ( const Object *  ob)

Definition at line 1909 of file object.cc.

References BKE_object_is_in_editmode(), OB_TYPE_SUPPORT_VGROUP, and Object::type.

◆ BKE_object_is_in_wpaint_select_vert()

bool BKE_object_is_in_wpaint_select_vert ( const Object *  ob)

◆ BKE_object_is_libdata()

bool BKE_object_is_libdata ( const Object *  ob)

Definition at line 2830 of file object.cc.

References ID_IS_LINKED.

◆ BKE_object_is_mode_compat()

bool BKE_object_is_mode_compat ( const struct Object *  ob,
eObjectMode  object_mode 
)

◆ BKE_object_is_modified()

int BKE_object_is_modified ( struct Scene *  scene,
struct Object *  ob 
)

Most important if this is modified it should always return true, in certain cases false positives are hard to avoid (shape keys for example).

Returns
ModifierMode flag.

Definition at line 4854 of file object.cc.

References BKE_key_from_object(), BKE_modifier_is_enabled(), BKE_modifiers_get_virtual_modifierlist(), DEG_get_original_object(), eModifierMode_Realtime, eModifierMode_Render, ModifierData::next, and scene.

◆ BKE_object_link_modifiers()

void BKE_object_link_modifiers ( Object *  ob_dst,
const Object *  ob_src 
)

Definition at line 1646 of file object.cc.

References BKE_object_free_modifiers(), and BKE_object_modifier_stack_copy().

◆ BKE_object_mat3_to_rot()

void BKE_object_mat3_to_rot ( Object *  ob,
float  mat[3][3],
bool  use_compat 
)

◆ BKE_object_matrix_local_get()

void BKE_object_matrix_local_get ( struct Object *  ob,
float  r_mat[4][4] 
)

◆ BKE_object_minmax()

void BKE_object_minmax ( Object *  ob,
float  r_min[3],
float  r_max[3],
const bool  use_hidden 
)

◆ BKE_object_minmax_dupli()

bool BKE_object_minmax_dupli ( Depsgraph *  depsgraph,
Scene *  scene,
Object *  ob,
float  r_min[3],
float  r_max[3],
const bool  use_hidden 
)

◆ BKE_object_minmax_empty_drawtype()

bool BKE_object_minmax_empty_drawtype ( const struct Object *  ob,
float  r_min[3],
float  r_max[3] 
)

Calculate visual bounds from an empty objects draw-type.

Note
This is not part of the calculation used by BKE_object_boundbox_get as these bounds represent the extents of visual guides (use for viewport culling for e.g.)

Definition at line 4011 of file object.cc.

References BLI_assert, CLAMP_MAX, CLAMP_MIN, copy_v3_v3(), Object::empty_drawsize, Object::empty_drawtype, Object::ima_ofs, max, min, OB_ARROWS, OB_CIRCLE, OB_CUBE, OB_EMPTY, OB_EMPTY_CONE, OB_EMPTY_IMAGE, OB_EMPTY_SPHERE, OB_PLAINAXES, OB_SINGLE_ARROW, and Object::type.

Referenced by BKE_pchan_minmax().

◆ BKE_object_modifier_gpencil_hook_reset()

void BKE_object_modifier_gpencil_hook_reset ( Object *  ob,
HookGpencilModifierData *  hmd 
)

◆ BKE_object_modifier_hook_reset()

void BKE_object_modifier_hook_reset ( Object *  ob,
HookModifierData *  hmd 
)

◆ BKE_object_modifier_set_active()

void BKE_object_modifier_set_active ( struct Object *  ob,
struct ModifierData *  md 
)

◆ BKE_object_modifier_stack_copy()

bool BKE_object_modifier_stack_copy ( Object *  ob_dst,
const Object *  ob_src,
const bool  do_copy_all,
const int  flag_subdata 
)

◆ BKE_object_modifier_update_subframe()

bool BKE_object_modifier_update_subframe ( struct Depsgraph *  depsgraph,
struct Scene *  scene,
struct Object *  ob,
bool  update_mesh,
int  parent_recursion,
float  frame,
int  type 
)

◆ BKE_object_modifiers_lib_link_common()

void BKE_object_modifiers_lib_link_common ( void *  userData,
struct Object *  ob,
struct ID **  idpoin,
int  cb_flag 
)

◆ BKE_object_moves_in_time()

bool BKE_object_moves_in_time ( const Object *  object,
bool  recurse_parent 
)

◆ BKE_object_movieclip_get()

MovieClip* BKE_object_movieclip_get ( Scene *  scene,
Object *  ob,
bool  use_default 
)

◆ BKE_object_obdata_add_from_type()

void* BKE_object_obdata_add_from_type ( Main *  bmain,
int  type,
const char *  name 
)

◆ BKE_object_obdata_is_libdata()

bool BKE_object_obdata_is_libdata ( const Object *  ob)

Definition at line 2835 of file object.cc.

References BLI_assert, Object::data, and ID_IS_LINKED.

◆ BKE_object_obdata_size_init()

void BKE_object_obdata_size_init ( struct Object *  ob,
float  size 
)

◆ BKE_object_obdata_texspace_get()

bool BKE_object_obdata_texspace_get ( Object *  ob,
char **  r_texflag,
float **  r_loc,
float **  r_size 
)

◆ BKE_object_obdata_to_type()

int BKE_object_obdata_to_type ( const ID *  id)

◆ BKE_object_parent_loop_check()

bool BKE_object_parent_loop_check ( const Object *  par,
const Object *  ob 
)

Definition at line 4820 of file object.cc.

References Object::parent.

◆ BKE_object_pose_armature_get()

Object* BKE_object_pose_armature_get ( Object *  ob)

Definition at line 2511 of file object.cc.

References BKE_modifiers_is_deformed_by_armature(), and BKE_object_pose_context_check().

Referenced by apply_armature_pose2bones_exec(), armature_layers_get_data(), BKE_object_defgroup_selected_get(), BKE_object_pose_armature_get_visible(), BKE_object_pose_armature_get_with_wpaint_check(), BKE_object_pose_array_get_ex(), BKE_object_pose_base_array_get_ex(), draw_selected_name(), drw_context_state_init(), dt_layers_select_src_itemf(), ED_object_vgroup_selection_itemf_helper(), ED_operator_posemode(), ed_operator_posemode_exclusive_ex(), ED_operator_posemode_local(), ED_pose_object_from_context(), ED_transform_calc_gizmo_stats(), ED_vgroup_sync_from_pose(), ED_view3d_select_filter_from_mode(), get_poselib_object(), is_cursor_visible(), outliner_show_active_get_element(), outliner_viewcontext_init(), pose_calculate_paths_exec(), pose_calculate_paths_invoke(), pose_clear_paths_exec(), pose_constraint_add_exec(), pose_copy_exec(), pose_ik_add_invoke(), pose_paste_exec(), pose_select_grouped_exec(), pose_select_hierarchy_exec(), pose_select_parent_exec(), pose_select_same_group(), pose_select_same_keyingset(), pose_update_paths_exec(), pose_update_paths_range_exec(), poseAnim_object_get(), poselib_rename_exec(), screen_ctx_active_pose_bone(), screen_ctx_pose_object(), screen_ctx_selected_pose_bones(), screen_ctx_selected_pose_bones_from_active_object(), screen_ctx_visible_pose_bones(), toggle_xray_exec(), tree_element_posechannel_activate(), view3d_orbit_calc_center(), view3d_select_exec(), WIDGETGROUP_armature_spline_poll(), WIDGETGROUP_armature_spline_refresh(), and WIDGETGROUP_armature_spline_setup().

◆ BKE_object_pose_armature_get_visible()

Object* BKE_object_pose_armature_get_visible ( Object *  ob,
ViewLayer *  view_layer,
View3D *  v3d 
)

◆ BKE_object_pose_armature_get_with_wpaint_check()

Object* BKE_object_pose_armature_get_with_wpaint_check ( struct Object *  ob)

A version of BKE_object_pose_armature_get with an additional check. When ob isn't an armature: only return the referenced pose object when the active object is in weight paint mode.

Note
Some callers need to check that pose bones are selectable which isn't the case when the object using the armature isn't in weight-paint mode.

Definition at line 2531 of file object.cc.

References BKE_object_pose_armature_get(), Object::mode, OB_GPENCIL, OB_MESH, OB_MODE_WEIGHT_GPENCIL, OB_MODE_WEIGHT_PAINT, and Object::type.

Referenced by view3d_select_exec().

◆ BKE_object_pose_array_get()

Object** BKE_object_pose_array_get ( ViewLayer *  view_layer,
View3D *  v3d,
uint *  r_objects_len 
)

◆ BKE_object_pose_array_get_ex()

Object** BKE_object_pose_array_get_ex ( struct ViewLayer *  view_layer,
struct View3D *  v3d,
unsigned int *  r_objects_len,
bool  unique 
)

Access pose array with special check to get pose object when in weight paint mode.

Definition at line 2567 of file object.cc.

References BKE_object_pose_armature_get(), BKE_view_layer_array_from_objects_in_mode_params(), MEM_mallocN, OB_MODE_POSE, OBACT, and ObjectsInModeParams::object_mode.

Referenced by BKE_object_pose_array_get(), and BKE_object_pose_array_get_unique().

◆ BKE_object_pose_array_get_unique()

Object** BKE_object_pose_array_get_unique ( ViewLayer *  view_layer,
View3D *  v3d,
uint *  r_objects_len 
)

◆ BKE_object_pose_base_array_get()

Base** BKE_object_pose_base_array_get ( ViewLayer *  view_layer,
View3D *  v3d,
uint *  r_bases_len 
)

Definition at line 2645 of file object.cc.

References BKE_object_pose_base_array_get_ex().

Referenced by ed_armature_pick_bone_impl().

◆ BKE_object_pose_base_array_get_ex()

Base** BKE_object_pose_base_array_get_ex ( ViewLayer *  view_layer,
View3D *  v3d,
uint *  r_bases_len,
bool  unique 
)

◆ BKE_object_pose_base_array_get_unique()

Base** BKE_object_pose_base_array_get_unique ( ViewLayer *  view_layer,
View3D *  v3d,
uint *  r_bases_len 
)

Definition at line 2641 of file object.cc.

References BKE_object_pose_base_array_get_ex().

Referenced by ED_pose_deselect_all_multi().

◆ BKE_object_pose_context_check()

bool BKE_object_pose_context_check ( const Object *  ob)

Definition at line 2502 of file object.cc.

References Object::mode, OB_ARMATURE, OB_MODE_POSE, Object::pose, and Object::type.

Referenced by BKE_object_pose_armature_get().

◆ BKE_object_relational_superset()

LinkNode* BKE_object_relational_superset ( struct ViewLayer *  view_layer,
eObjectSet  objectSet,
eObRelationTypes  includeFilter 
)

Iterates over all objects of the given scene layer. Depending on the eObjectSet flag: collect either OB_SET_ALL, OB_SET_VISIBLE or OB_SET_SELECTED objects. If OB_SET_VISIBLE or::OB_SET_SELECTED are collected, then also add related objects according to the given includeFilter.

Definition at line 5157 of file object.cc.

References BASE_EDITABLE, BASE_SELECTED_EDITABLE, BKE_object_is_child_recursive(), LIB_TAG_DOIT, LISTBASE_FOREACH, OB_REL_CHILDREN, OB_REL_CHILDREN_RECURSIVE, OB_REL_MOD_ARMATURE, OB_REL_PARENT, OB_REL_PARENT_RECURSIVE, OB_SET_ALL, OB_SET_SELECTED, OB_SET_VISIBLE, ViewLayer::object_bases, obrel_armature_find(), obrel_list_add(), obrel_list_test(), and Object::parent.

Referenced by collada_export().

◆ BKE_object_replace_data_on_shallow_copy()

void BKE_object_replace_data_on_shallow_copy ( Object *  ob,
ID *  new_data 
)

◆ BKE_object_rot_to_mat3()

void BKE_object_rot_to_mat3 ( const Object *  ob,
float  mat[3][3],
bool  use_drot 
)

◆ BKE_object_runtime_free_data()

void BKE_object_runtime_free_data ( struct Object *  object)

The function frees memory used by the runtime data, but not the runtime field itself.

All runtime data is cleared to ensure it's not used again, in keeping with other _free_data(..) functions.

Definition at line 5110 of file object.cc.

References BKE_object_free_derived_caches(), and BKE_object_runtime_reset().

Referenced by curve_to_mesh_eval_ensure().

◆ BKE_object_runtime_reset()

void BKE_object_runtime_reset ( Object *  object)

◆ BKE_object_runtime_reset_on_copy()

void BKE_object_runtime_reset_on_copy ( Object *  object,
const int   UNUSEDflag 
)

◆ BKE_object_scale_to_mat3()

void BKE_object_scale_to_mat3 ( Object *  ob,
float  mat[3][3] 
)

◆ BKE_object_scenes_users_get()

int BKE_object_scenes_users_get ( struct Main *  bmain,
struct Object *  ob 
)

Return the number of scenes using (instantiating) that object in their collections.

Definition at line 5031 of file object.cc.

References BKE_collection_has_object_recursive(), LISTBASE_FOREACH, Scene::master_collection, scene, and Main::scenes.

Referenced by single_object_users_collection().

◆ BKE_object_sculpt_data_create()

void BKE_object_sculpt_data_create ( Object *  ob)

◆ BKE_object_shapekey_free()

bool BKE_object_shapekey_free ( Main *  bmain,
Object *  ob 
)

Definition at line 4729 of file object.cc.

References BKE_id_free_us(), BKE_key_from_object_p(), and ELEM.

Referenced by BKE_object_shapekey_remove(), and shape_key_remove_exec().

◆ BKE_object_shapekey_insert()

KeyBlock* BKE_object_shapekey_insert ( Main *  bmain,
Object *  ob,
const char *  name,
const bool  from_mix 
)

◆ BKE_object_shapekey_remove()

bool BKE_object_shapekey_remove ( Main *  bmain,
Object *  ob,
KeyBlock *  kb 
)

◆ BKE_object_support_modifier_type_check()

bool BKE_object_support_modifier_type_check ( const Object *  ob,
int  modifier_type 
)

◆ BKE_object_supports_material_slots()

bool BKE_object_supports_material_slots ( struct Object *  ob)

◆ BKE_object_supports_modifiers()

bool BKE_object_supports_modifiers ( const Object *  ob)

◆ BKE_object_tfm_backup()

void* BKE_object_tfm_backup ( Object *  ob)

◆ BKE_object_tfm_copy()

void BKE_object_tfm_copy ( Object *  object_dst,
const Object *  object_src 
)

Definition at line 3045 of file object.cc.

References rot, TFMCPY, TFMCPY3D, and TFMCPY4D.

◆ BKE_object_tfm_protected_backup()

void BKE_object_tfm_protected_backup ( const Object *  ob,
ObjectTfmProtectedChannels *  obtfm 
)

Definition at line 2982 of file object.cc.

References rot, TFMCPY, TFMCPY3D, and TFMCPY4D.

◆ BKE_object_tfm_protected_restore()

void BKE_object_tfm_protected_restore ( Object *  ob,
const ObjectTfmProtectedChannels *  obtfm,
const short  protectflag 
)

◆ BKE_object_tfm_restore()

void BKE_object_tfm_restore ( Object *  ob,
void *  obtfm_pt 
)

◆ BKE_object_to_curve()

Curve* BKE_object_to_curve ( struct Object *  object,
struct Depsgraph *  depsgraph,
bool  apply_modifiers 
)

This is an utility function for Python's object.to_curve(). The result is owned by the object.

The curve will be freed when object is re-evaluated or is destroyed. It is possible to force clear memory used by this curve by calling BKE_object_to_curve_clear().

If apply_modifiers is true and the object is a curve one, then spline deform modifiers are applied on the curve control points.

Definition at line 5538 of file object.cc.

References BKE_curve_new_from_object(), BKE_object_to_curve_clear(), curve, and depsgraph.

◆ BKE_object_to_curve_clear()

void BKE_object_to_curve_clear ( Object *  object)

◆ BKE_object_to_mat3()

void BKE_object_to_mat3 ( Object *  ob,
float  r_mat[3][3] 
)

◆ BKE_object_to_mat4()

void BKE_object_to_mat4 ( Object *  ob,
float  r_mat[4][4] 
)

◆ BKE_object_to_mesh()

Mesh* BKE_object_to_mesh ( struct Depsgraph *  depsgraph,
struct Object *  object,
bool  preserve_all_data_layers 
)

This is an utility function for Python's object.to_mesh() (the naming is not very clear though). The result is owned by the object.

The mesh will be freed when object is re-evaluated or is destroyed. It is possible to force to clear memory used by this mesh by calling BKE_object_to_mesh_clear().

If preserve_all_data_layers is truth then the modifier stack is re-evaluated to ensure it preserves all possible custom data layers.

NOTE: Dependency graph argument is required when preserve_all_data_layers is truth, and is ignored otherwise.

Definition at line 5520 of file object.cc.

References BKE_mesh_new_from_object(), BKE_object_to_mesh_clear(), depsgraph, and mesh.

Referenced by Freestyle::BlenderFileLoader::Load().

◆ BKE_object_to_mesh_clear()

void BKE_object_to_mesh_clear ( Object *  object)

◆ BKE_object_transform_copy()

void BKE_object_transform_copy ( Object *  ob_tar,
const Object *  ob_src 
)

◆ BKE_object_update_select_id()

void BKE_object_update_select_id ( struct Main *  bmain)

◆ BKE_object_visibility()

int BKE_object_visibility ( const Object *  ob,
const int  dag_eval_mode 
)

◆ BKE_object_where_is_calc()

void BKE_object_where_is_calc ( struct Depsgraph *  depsgraph,
struct Scene *  scene,
struct Object *  ob 
)

◆ BKE_object_where_is_calc_ex()

void BKE_object_where_is_calc_ex ( Depsgraph *  depsgraph,
Scene *  scene,
RigidBodyWorld *  rbw,
Object *  ob,
float  r_originmat[3][3] 
)

◆ BKE_object_where_is_calc_mat4()

void BKE_object_where_is_calc_mat4 ( struct Object *  ob,
float  r_obmat[4][4] 
)

Calculate object transformation matrix without recalculating dependencies and constraints – assume dependencies are already solved by depsgraph. No changes to object and its parent would be done. Used for bundles orientation in 3d space relative to parented blender camera.

Definition at line 3478 of file object.cc.

References BKE_object_to_mat4(), Object::parent, and solve_parenting().

Referenced by BKE_tracking_get_camera_object_matrix(), followtrack_distance_from_viewplane_get(), and object_solver_inverted_matrix().

◆ BKE_object_where_is_calc_time()

void BKE_object_where_is_calc_time ( Depsgraph *  depsgraph,
Scene *  scene,
Object *  ob,
float  ctime 
)

◆ BKE_object_workob_calc_parent()

void BKE_object_workob_calc_parent ( struct Depsgraph *  depsgraph,
struct Scene *  scene,
struct Object *  ob,
struct Object *  workob 
)

For calculation of the inverse parent transform, only used for editor.

It assumes the object parent is already in the depsgraph. Otherwise, after changing ob->parent you need to call:

  • #DEG_relations_tag_update(bmain);
  • #BKE_scene_graph_update_tagged(depsgraph, bmain);

Definition at line 3501 of file object.cc.

References BKE_object_where_is_calc(), BKE_object_workob_clear(), BLI_strncpy(), Object::constinv, DEG_get_evaluated_object(), depsgraph, Object::obmat, Object::par1, Object::par2, Object::par3, Object::parent, Object::parentinv, Object::parsubstr, Object::partype, scene, Object::trackflag, unit_m4(), and Object::upflag.

Referenced by apply_objects_internal(), applyarmature_fix_boneparents(), ED_object_parent_set(), ignore_parent_tx(), SkinInfo::link_armature(), and vertex_parent_set_exec().

◆ BKE_object_workob_clear()

void BKE_object_workob_clear ( Object *  workob)

◆ BKE_scene_foreach_display_point()

void BKE_scene_foreach_display_point ( Depsgraph *  depsgraph,
void(*)(const float[3], void *)  func_cb,
void *  user_data 
)

◆ constructive_modifier_is_deform_modified()

static bool constructive_modifier_is_deform_modified ( Object *  ob,
ModifierData *  md 
)
static

◆ copy_ccg_data()

static void copy_ccg_data ( Mesh *  mesh_destination,
Mesh *  mesh_source,
int  layer_type 
)
static

Copy CCG related data. Used to sync copy of mesh with reshaped original mesh.

Definition at line 1656 of file object.cc.

References BLI_assert, CD_CALLOC, CustomData_add_layer(), CustomData_copy_layer_type_data(), CustomData_free_layer(), CustomData_get_layer_index(), CustomData_has_layer(), Mesh::ldata, and Mesh::totloop.

Referenced by object_update_from_subsurf_ccg().

◆ copy_object_pose()

static void copy_object_pose ( Object *  obn,
const Object *  ob,
const int  flag 
)
static

◆ direct_link_nlastrips()

static void direct_link_nlastrips ( BlendDataReader *  reader,
ListBase *  strips 
)
static

Definition at line 600 of file object.cc.

References BLO_read_list(), and LISTBASE_FOREACH.

Referenced by object_blend_read_data().

◆ expand_constraint_channels()

static void expand_constraint_channels ( BlendExpander *  expander,
ListBase *  chanbase 
)
static

Definition at line 1010 of file object.cc.

References BLO_expand, and LISTBASE_FOREACH.

Referenced by object_blend_read_expand().

◆ expand_object_expandModifiers()

static void expand_object_expandModifiers ( void *  userData,
Object *  UNUSEDob,
ID **  idpoin,
int   UNUSEDcb_flag 
)
static

Definition at line 1017 of file object.cc.

References BLO_expand.

Referenced by object_blend_read_expand().

◆ foreach_display_point_gpencil_stroke_fn()

static void foreach_display_point_gpencil_stroke_fn ( bGPDlayer *  UNUSEDlayer,
bGPDframe *  UNUSEDframe,
bGPDstroke *  stroke,
void *  thunk 
)
static

◆ get_obdata_defname()

static const char* get_obdata_defname ( int  type)
static

◆ give_parvert()

static void give_parvert ( Object *  par,
int  nr,
float  vec[3] 
)
static

◆ insert_curvekey()

static KeyBlock* insert_curvekey ( Main *  bmain,
Object *  ob,
const char *  name,
const bool  from_mix 
)
static

◆ insert_lattkey()

static KeyBlock* insert_lattkey ( Main *  bmain,
Object *  ob,
const char *  name,
const bool  from_mix 
)
static

◆ insert_meshkey()

static KeyBlock* insert_meshkey ( Main *  bmain,
Object *  ob,
const char *  name,
const bool  from_mix 
)
static

◆ lib_link_constraint_channels()

static void lib_link_constraint_channels ( BlendLibReader *  reader,
ID *  id,
ListBase *  chanbase 
)
static

Definition at line 831 of file object.cc.

References BLO_read_id_address, id, ID::lib, and LISTBASE_FOREACH.

Referenced by object_blend_read_lib().

◆ lib_link_nlastrips()

static void lib_link_nlastrips ( BlendLibReader *  reader,
ID *  id,
ListBase *  striplist 
)
static

Definition at line 818 of file object.cc.

References BLO_read_id_address, id, ID::lib, and LISTBASE_FOREACH.

Referenced by object_blend_read_lib().

◆ library_foreach_constraintObjectLooper()

static void library_foreach_constraintObjectLooper ( bConstraint *  UNUSEDcon,
ID **  id_pointer,
bool  is_reference,
void *  user_data 
)
static

◆ library_foreach_gpencil_modifiersForeachIDLink()

static void library_foreach_gpencil_modifiersForeachIDLink ( void *  user_data,
Object *  UNUSEDobject,
ID **  id_pointer,
int  cb_flag 
)
static

◆ library_foreach_modifiersForeachIDLink()

static void library_foreach_modifiersForeachIDLink ( void *  user_data,
Object *  UNUSEDobject,
ID **  id_pointer,
int  cb_flag 
)
static

◆ library_foreach_particlesystemsObjectLooper()

static void library_foreach_particlesystemsObjectLooper ( ParticleSystem *  UNUSEDpsys,
ID **  id_pointer,
void *  user_data,
int  cb_flag 
)
static

◆ library_foreach_shaderfxForeachIDLink()

static void library_foreach_shaderfxForeachIDLink ( void *  user_data,
Object *  UNUSEDobject,
ID **  id_pointer,
int  cb_flag 
)
static

◆ modifiers_has_animation_check()

static bool modifiers_has_animation_check ( const Object *  ob)
static

◆ ob_parbone()

static void ob_parbone ( Object *  ob,
Object *  par,
float  r_mat[4][4] 
)
static

◆ ob_parcurve()

static bool ob_parcurve ( Object *  ob,
Object *  par,
float  r_mat[4][4] 
)
static

◆ ob_parvert3()

static void ob_parvert3 ( Object *  ob,
Object *  par,
float  r_mat[4][4] 
)
static

◆ object_add_common()

static Object* object_add_common ( Main *  bmain,
ViewLayer *  view_layer,
int  type,
const char *  name 
)
static

◆ object_asset_dimensions_property()

static IDProperty* object_asset_dimensions_property ( Object *  ob)
static

◆ object_asset_pre_save()

static void object_asset_pre_save ( void *  asset_ptr,
struct AssetMetaData *  asset_data 
)
static

◆ object_blend_read_data()

static void object_blend_read_data ( BlendDataReader *  reader,
ID *  id 
)
static

Definition at line 609 of file object.cc.

References Freestyle::a, Object::adt, animviz_motionpath_blend_read_data(), BKE_animdata_blend_read_data(), BKE_constraint_blend_read_data(), BKE_effector_add_weights(), BKE_gpencil_modifier_blend_read_data(), BKE_modifier_blend_read_data(), BKE_modifier_new(), BKE_modifier_unique_name(), BKE_object_empty_draw_type_set(), BKE_object_runtime_reset(), BKE_object_sculpt_data_create(), BKE_particle_partdeflect_blend_read_data(), BKE_particle_system_blend_read_data(), BKE_pose_blend_read_data(), BKE_previewimg_blend_read(), BKE_ptcache_blend_read_data(), BKE_shaderfx_blend_read_data(), BLI_addhead(), BLI_addtail(), BLI_remlink(), BLO_read_data_address, BLO_read_data_is_undo(), BLO_read_int32_array(), BLO_read_list(), BLO_read_pointer_array(), SoftBody::bpoint, SoftBody::bspring, ObHook::cent, CLAMP, Object::constraints, copy_v3_v3(), WaveEff::damp, WaveModifierData::damp, direct_link_nlastrips(), EFF_BUILD, EFF_PARTICLE, EFF_WAVE, SoftBody::effector_weights, eModifierType_Build, eModifierType_Hook, eModifierType_Wave, Object::empty_drawtype, ObHook::falloff, WaveEff::flag, WaveModifierData::flag, Object::fmaps, ObHook::force, Object::greasepencil_modifiers, WaveEff::height, WaveModifierData::height, Object::id, ObHook::indexar, Object::iuser, PartEff::keys, SoftBody::keys, BuildEff::len, BuildModifierData::length, LIB_TAG_EXTERN, LIB_TAG_INDIRECT, WaveEff::lifetime, WaveModifierData::lifetime, Object::lightgroup, Object::mat, Object::matbits, MEM_callocN, MEM_freeN, Object::mode, Object::modifiers, Object::mpath, WaveEff::narrow, WaveModifierData::narrow, PartEff::next, next, OB_EMPTY, OB_EMPTY_IMAGE, OB_MODE_ALL_MODE_DATA, OB_MODE_ALL_SCULPT, OB_MODE_EDIT, OB_MODE_PARTICLE_EDIT, ObHook::parent, ObHook::parentinv, Object::particlesystem, Object::pc_ids, Object::pd, RigidBodyCon::physics_constraint, SoftBody_Shared::pointcache, Object::pose, Object::preview, SoftBody_Shared::ptcaches, BuildModifierData::randomize, Object::rigidbody_constraint, Object::rigidbody_object, ROT_MODE_MAX, ROT_MODE_MIN, Object::rotmode, SoftBody::scratch, Object::sculpt, BuildModifierData::seed, BuildEff::sfra, Object::shader_fx, SoftBody::shared, RigidBodyOb::shared, Object::soft, WaveEff::speed, WaveModifierData::speed, BuildModifierData::start, WaveEff::startx, WaveModifierData::startx, WaveModifierData::starty, ID::tag, WaveEff::timeoffs, WaveModifierData::timeoffs, ObHook::totindex, SoftBody::totkey, PartEff::type, Object::type, WaveEff::width, and WaveModifierData::width.

◆ object_blend_read_expand()

static void object_blend_read_expand ( BlendExpander *  expander,
ID *  id 
)
static

◆ object_blend_read_lib()

static void object_blend_read_lib ( BlendLibReader *  reader,
ID *  id 
)
static

Definition at line 838 of file object.cc.

References Freestyle::a, BKE_constraint_blend_read_lib(), BKE_gpencil_modifier_blend_read_lib(), BKE_modifier_blend_read_lib(), BKE_modifiers_findby_type(), BKE_object_materials_test(), BKE_particle_partdeflect_blend_read_lib(), BKE_particle_system_blend_read_lib(), BKE_pose_blend_read_lib(), BKE_pose_free(), BKE_shaderfx_blend_read_lib(), BLO_read_get_new_id_address(), BLO_read_id_address, BLO_read_lib_get_main(), BLO_read_lib_reports(), BLO_reportf_wrap(), SoftBody::collision_group, Object::constraints, BlendFileReadReport::count, Object::data, FluidModifierData::domain, EFF_PARTICLE, FluidModifierData::effector, SoftBody::effector_weights, eModifierType_Fluid, eModifierType_Fluidsim, Library::filepath, FluidDomainSettings::flags, FluidFlowSettings::flags, FluidEffectorSettings::flags, FluidModifierData::flow, FLUID_DOMAIN_FILE_LOAD, FLUID_EFFECTOR_NEEDS_UPDATE, FLUID_FLOW_NEEDS_UPDATE, FluidsimModifierData::fss, EffectorWeights::group, Collection::id, Object::id, ID_IS_LINKED, Object::instance_collection, FluidsimSettings::ipo, ID::lib, lib_link_constraint_channels(), lib_link_nlastrips(), LISTBASE_FOREACH, Object::mat, MEM_freeN, BlendFileReadReport::missing_obdata, BlendFileReadReport::missing_obproxies, MOD_FLUID_TYPE_DOMAIN, MOD_FLUID_TYPE_EFFEC, MOD_FLUID_TYPE_FLOW, Object::mode, ID::name, RigidBodyCon::ob1, RigidBodyCon::ob2, OB_DUPLICOLLECTION, OB_EMPTY, OB_MODE_POSE, Object::parent, Object::particlesystem, Object::pd, Object::pose, Object::poselib, Object::rigidbody_constraint, RPT_INFO, Object::soft, TIP_, Object::totcol, Object::track, Object::transflag, FluidModifierData::type, and Object::type.

◆ object_blend_write()

static void object_blend_write ( BlendWriter *  writer,
ID *  id,
const void *  id_address 
)
static

◆ object_cacheIgnoreClear()

static void object_cacheIgnoreClear ( Object *  ob,
int  state 
)
static

Set "ignore cache" flag for all caches on this object.

Definition at line 5386 of file object.cc.

References BKE_ptcache_ids_from_object(), BLI_freelistN(), LISTBASE_FOREACH, PTCACHE_IGNORE_CLEAR, and state.

Referenced by BKE_object_modifier_update_subframe().

◆ object_copy_data()

static void object_copy_data ( Main *  bmain,
ID *  id_dst,
const ID *  id_src,
const int  flag 
)
static

◆ object_copy_modifier_particle_system_ensure()

static ParticleSystem* object_copy_modifier_particle_system_ensure ( Main *  bmain,
Scene *  scene,
Object *  ob_dst,
ParticleSystem *  psys_src 
)
static

Find a psys matching given psys_src in ob_dst (i.e. sharing the same ParticleSettings ID), or add one, and return valid psys from ob_dst.

Note
Order handling is fairly weak here. This code assumes that it is called before the modifier using the psys is actually copied, and that this copied modifier will be added at the end of the stack. That way we can be sure that the particle modifier will be before the one using its particle system in the stack.

Definition at line 1457 of file object.cc.

References LISTBASE_FOREACH, object_copy_particle_system(), ParticleSystem::part, Object::particlesystem, and scene.

Referenced by BKE_object_copy_modifier().

◆ object_deforms_in_time()

static bool object_deforms_in_time ( Object *  object)
static

◆ object_foreach_id()

static void object_foreach_id ( ID *  id,
LibraryForeachIDData *  data 
)
static

◆ object_foreach_path()

static void object_foreach_path ( ID *  id,
BPathForeachPathData *  bpath_data 
)
static

◆ object_foreach_path_pointcache()

static void object_foreach_path_pointcache ( ListBase *  ptcache_list,
BPathForeachPathData *  bpath_data 
)
static

◆ object_free_data()

static void object_free_data ( ID *  id)
static

◆ object_init()

static void object_init ( Object *  ob,
const short  ob_type 
)
static

◆ object_init_data()

static void object_init_data ( ID *  id)
static

◆ object_lib_override_apply_post()

static void object_lib_override_apply_post ( ID *  id_dst,
ID *  id_src 
)
static

◆ object_modifier_type_copy_check()

static bool object_modifier_type_copy_check ( ModifierType  md_type)
static

◆ object_moves_in_time()

static bool object_moves_in_time ( const Object *  object)
static

◆ object_update_from_subsurf_ccg()

static void object_update_from_subsurf_ccg ( Object *  object)
static

◆ object_where_is_calc_ex()

static void object_where_is_calc_ex ( Depsgraph *  depsgraph,
Scene *  scene,
Object *  ob,
float  ctime,
RigidBodyWorld *  rbw,
float  r_originmat[3][3] 
)
static

◆ obrel_armature_find()

static Object* obrel_armature_find ( Object *  ob)
static

Find an associated armature object.

Definition at line 5127 of file object.cc.

References eModifierType_Armature, ListBase::first, mod(), Object::modifiers, OB_ARMATURE, Object::parent, PARSKEL, Object::partype, and Object::type.

Referenced by BKE_object_relational_superset().

◆ obrel_list_add()

static void obrel_list_add ( LinkNode **  links,
Object *  ob 
)
static

Definition at line 5151 of file object.cc.

References BLI_linklist_prepend(), Object::id, LIB_TAG_DOIT, and ID::tag.

Referenced by BKE_object_relational_superset().

◆ obrel_list_test()

static bool obrel_list_test ( Object *  ob)
static

Definition at line 5146 of file object.cc.

References Object::id, LIB_TAG_DOIT, and ID::tag.

Referenced by BKE_object_relational_superset().

◆ pc_cmp()

static int pc_cmp ( const void *  a,
const void *  b 
)
static

Definition at line 4510 of file object.cc.

References Freestyle::a, usdtokens::b(), LinkData::data, and POINTER_AS_INT.

Referenced by BKE_object_insert_ptcache().

◆ pc_findindex()

static int pc_findindex ( ListBase *  listbase,
int  index 
)
static

Definition at line 4546 of file object.cc.

References LinkData::data, ListBase::first, LinkData::next, and POINTER_AS_INT.

Referenced by BKE_object_delete_ptcache().

◆ solve_parenting()

static void solve_parenting ( Object *  ob,
Object *  par,
const bool  set_origin,
float  r_obmat[4][4],
float  r_originmat[3][3] 
)
static
Parameters
r_originmatOptional matrix that stores the space the object is in (without its own matrix applied)

Definition at line 3397 of file object.cc.

References BKE_object_get_parent_matrix(), BKE_object_to_mat4(), copy_m3_m4(), copy_v3_v3(), mul_m4_m4m4(), Object::obmat, Object_Runtime::parent_display_origin, Object::parentinv, PARSKEL, Object::partype, PARTYPE, and Object::runtime.

Referenced by BKE_object_where_is_calc_mat4(), and object_where_is_calc_ex().

◆ write_fmaps()

static void write_fmaps ( BlendWriter *  writer,
ListBase *  fbase 
)
static

Definition at line 518 of file object.cc.

References BLO_write_struct, and LISTBASE_FOREACH.

Referenced by object_blend_write().

Variable Documentation

◆ AssetType_OB

AssetTypeInfo AssetType_OB
static
Initial value:
= {
}
static void object_asset_pre_save(void *asset_ptr, struct AssetMetaData *asset_data)
Definition: object.cc:1206

Definition at line 1218 of file object.cc.

◆ IDType_ID_OB

IDTypeInfo IDType_ID_OB
Initial value:
= {
sizeof(Object),
"Object",
"objects",
0,
nullptr,
nullptr,
nullptr,
nullptr,
}
#define BLT_I18NCONTEXT_ID_OBJECT
#define FILTER_ID_OB
Definition: DNA_ID.h:916
@ INDEX_ID_OB
Definition: DNA_ID.h:1039
@ ID_OB
Definition: DNA_ID_enums.h:47
struct Object Object
static void object_blend_read_lib(BlendLibReader *reader, ID *id)
Definition: object.cc:838
static void object_blend_write(BlendWriter *writer, ID *id, const void *id_address)
Definition: object.cc:525
static void object_blend_read_expand(BlendExpander *expander, ID *id)
Definition: object.cc:1040
static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
Definition: object.cc:181
static void object_lib_override_apply_post(ID *id_dst, ID *id_src)
Definition: object.cc:1125
static void object_foreach_path(ID *id, BPathForeachPathData *bpath_data)
Definition: object.cc:468
static AssetTypeInfo AssetType_OB
Definition: object.cc:1218
static void object_blend_read_data(BlendDataReader *reader, ID *id)
Definition: object.cc:609
static void object_init_data(ID *id)
Definition: object.cc:165
static void object_foreach_id(ID *id, LibraryForeachIDData *data)
Definition: object.cc:372
static void object_free_data(ID *id)
Definition: object.cc:269

Definition at line 1222 of file object.cc.

Referenced by blender::bke::tests::test_lattice_deform_free(), and blender::bke::tests::test_lattice_deform_init().

◆ LOG

CLG_LogRef LOG = {"bke.object"}
static

◆ vparent_lock

ThreadMutex vparent_lock = BLI_MUTEX_INITIALIZER
static

Definition at line 160 of file object.cc.

Referenced by give_parvert().