Blender  V3.3
Functions
blender::nodes::node_shader_bsdf_refraction_cc Namespace Reference

Functions

static void node_declare (NodeDeclarationBuilder &b)
 
static void node_shader_init_refraction (bNodeTree *UNUSED(ntree), bNode *node)
 
static int node_shader_gpu_bsdf_refraction (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out)
 

Function Documentation

◆ node_declare()

static void blender::nodes::node_shader_bsdf_refraction_cc::node_declare ( NodeDeclarationBuilder &  b)
static

Definition at line 8 of file node_shader_bsdf_refraction.cc.

References usdtokens::b(), N_, and PROP_FACTOR.

Referenced by register_node_type_sh_bsdf_refraction().

◆ node_shader_gpu_bsdf_refraction()

static int blender::nodes::node_shader_bsdf_refraction_cc::node_shader_gpu_bsdf_refraction ( GPUMaterial *  mat,
bNode *  node,
bNodeExecData *  UNUSEDexecdata,
GPUNodeStack *  in,
GPUNodeStack *  out 
)
static

◆ node_shader_init_refraction()

static void blender::nodes::node_shader_bsdf_refraction_cc::node_shader_init_refraction ( bNodeTree *  UNUSEDntree,
bNode *  node 
)
static

Definition at line 22 of file node_shader_bsdf_refraction.cc.

References node, and SHD_GLOSSY_BECKMANN.

Referenced by register_node_type_sh_bsdf_refraction().